OmniHuman on Reigniter
OmniHuman turns a photo of your presenter and a voice track into a talking clip, with mouth and gestures following the speech.
by ByteDancePro plan and up
On Reigniter
- OmniHumanImageAudio
What you can do with OmniHuman
Why Reigniter routes to OmniHuman
Auto select reads every shot and sends it to the model that fits. You can override it on any scene, and whatever you pick is what renders.
When Auto select uses OmniHuman
- Every walk-and-talk shot: Kling renders the walk-in, OmniHuman renders the delivery.
When it goes elsewhere
- Presenter shots in adverts use Wan 2.6 Flash on Standard and Wan 2.6 on Premium.
- Presenter shots in training modules use Wan 2.6.
Versions and specs
Every OmniHuman build Reigniter calls, what it takes in, and where it is used.
OmniHuman
- Input
- Image, Audio
- Native audio
- Speaks your voiceover
- Where it is used
- The talking half of walk-and-talk
- Credits
- Shown before you run it
| Version | Input | Native audio | Where it is used | Credits |
|---|---|---|---|---|
| OmniHuman | Image, Audio | Speaks your voiceover | The talking half of walk-and-talk | Shown before you run it |
OmniHuman in three steps
- 1
Write the brief
Describe the advert, or start from a ready-made flow. Reigniter plans the shots for you.
- 2
Shape it on the canvas
Every shot is a node. Approve the frames, and OmniHuman runs where it fits or wherever you choose it.
- 3
Render with your brand kit
Your logo, colours and type are applied at render time, and the price is shown before you run it.
OmniHuman and the models beside it
Role, price and speed only. Which one looks best is your call, shot by shot.
OmniHuman on Reigniter, answered
Reigniter is an independent product and is not affiliated with, endorsed by, or sponsored by ByteDance. OmniHuman is a third-party model accessed through our providers’ APIs. Product names and trademarks belong to their owners and are used for identification only.
